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tdlmake
supports most of the common formats used in a production environment:
tdlmake
supports stripped or tiled TIFFs with 1 to 6 channels. Suppported data types are:
LogLuv
encoded TIFFs are supported and are kept in their LogLuv
form when processed.
TIFFs with separate planes are not supported.
tdlmake
supports 8 bit (grayscale) and 24 bit JPEGs.
tdlmake
. Run-lenght encoded files are also supported. Note that there is a restriction on image orientation: only -Y +X orientation is correctly recognized, any other orientation will be reverted to -Y +X. This is not a major problem though because it can be corrected by using the `-flips' and `-flipt' options (see section 3.3.1 Command Line Options).
tdlmake
with the restriction that images should be in RGB or RGBA format(5).
For cube environment maps (`-envcube'), all six images are required to be of the same file format.
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