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3Delight supports the entire set of geometric primitives defined by RenderMan. Since the primitives are explained in great detail in the RenderMan specification, the following chapters will only give a brief description and some useful implementation details.
4.3.1 Subdivision Surfaces 4.3.2 Parametric Patches 4.3.3 Curves 4.3.4 Polygons 4.3.5 Points 4.3.6 Implicit Surfaces (Blobbies) 4.3.7 Quadrics 4.3.8 Procedural Primitives