Pane
Types
At the far left of each Pane menu is the Pane type icon that indicates
what kind of content the Pane is working with.
Viewer
- This pane is where you view the results of your parameter settings.
You can also use handles to manipulate operations interactively
for more intuitive feedback.
Network
Editor - This pane lets you view and manipulate the
networks that are used to build your objects and scenes.
Parameters
- This pane lets you edit parameters and set keyframes on selected
operations.
Geometry
Spreadsheet - This pane lets you view and edit a list
of geometry points belonging to a operation.
Channel
Editor - This
pane lets you view and manipulate channels using either animation
curves, dope sheet or table view.
Channel
List - This
pane lets you view the list of scoped channels and to create channel
groups.
Custom
Panel - This
pane lets you view any custom panels that have been created.
Textport
- This
pane lets you navigate your network at a command line level and
then work with Houdini's hscript language.
Handle
List - This
pane is where you can manage your persistent handles and HUD
sliders.
Tree
View
- This
pane lets you view a hierachical list of all the operators in a
scene. This view does not show you how operators are connected but
gives you quick access to them by name.
Help
Browser -
This pane lets
you access online help. Click here
to learn more about his pane type.
|