User Guide > Whats New

More Houdini 6.1 Features


Interface

  • Brush support for pressure sensitive tablets
  • Brush support for smart painting of non-connected meshes
  • Option to color transform axis handles as RGB (Main Preferences > Handles)
  • Overhaul of the presets mechanism for fast, easy access to parameter presets
  • Mouse wheel support under Linux
  • Network autopanning when a tile is dragged outside the worksheet bounds
  • Auto-save feature

Digital Assets
  • Ability to easily promote handle bindings and parameters to type properties panel.
  • Better naming of channels when dragged to type properties panel
  • Ability to filter parameters that will be promoted when using drag and drop
  • Tree-browser interface for dragging special parameters such as toggles or menus
  • Ability to create nested folders in digital asset Controls panel
  • Ability to select a digital asset within a digital asset and see appropriate handles

Characters
  • Muscle deformer (Inflate tool) that works with arbitrarily shaped musculature
  • Simpler and more intuitive Pose tool that works well with digital asset characters
  • Flipbook feature for fast play-blasting OpenGL-rendered animations
  • Attribute Transfer tool to copy attributes from one model to another by proximity
  • Inverse kinematics enhancements for squash-and-stretch of bone chains
  • New pick-walking capabilities for bones and objects (page up/page down)
  • Ability to reposition joints after locking the captured geometry

Texturing
  • Ability to create VOP networks within other network types
  • Easy visualization and selection of flipped polygons in UV viewport

Rendering
  • Improved RIB generation of photon maps

Compositing
  • Significant stability and performance improvements

Other
  • Many enhancements to the L-systems grammar and rule set
  • Many new embedded expressions