User Guide > Quickstart  

Modeling in Houdini

Modeling involves the mainpulation of points, curves and surfaces to define the shape of a piece of geometry.
 

1 Model the Body of the Pot
In this section, you will learn how to draw a curve then revolve the curve into a cup. You will also learn how to edit the history of the shape to refine your work.

 

2 Model the Handle
In this section, you will learn how to use two rail curves and a profile shape to create the tea pot's handle.

 

3 Connect the Pot and the Handle
In this section, you will learn how to connect

  4 Create a Spout
In this section, you will learn how to extrude polygons. You will also learn how to edit .
 

5 Create a Top For the Teapot
To create the top of the teapot, you will first build it within the teapot geometry object then .