Creating
a Flipbook animation
RMB-click
on the Launch Render
button at the base of the viewport and choose View:
Flipbook. The first time you create a flipbook
animation it is a good idea to set your flipbook options. In this
panel, you can set up the timing and size of your flipbook.

Some of the
options you have include:
Frame
Start/End/Increment
- These values define which frames will start and end your flipbook.
The expressions $RFSTART
and $RFEND
are used to automatically use the frame range set in the timeline.
The Increments value lets you cut down the number of frames rendered
by setting this value higher than 1.
Audio
Filename - This audio file will be synched up with
the frame 1 and will play back in mPlay after the flipbook is
rendered. If you set the start frame to a value other than 1 than
the audio will be clipped accordingly.
Resolution
- By default the resolution will be set to match the size of the
active view. To customize this size, check the Resolution
button then define a render size. The framed
view in the viewer will then be scaled to match the chosen resolution.
As you increase or decrease the resolution you will see the effect
it has on the memory being used using the Approximate
Memory feedback.
Zoom
- If you want to quickly reduce your chosen resolution for a test
render then you can choose one of the Zoom values. This will resize
the image while preserving your original resolution values.
Click Accept
to use the chosen settings to render the flipbook. The images will
be stored to disk in your tmp directory then loaded into mPlay for
review. From mPlay you can save the sequence out using a variety
of file formats.
Once you have
set up one flipbook then you can LMB-click
on the Launch Render
button to start another flipbook.
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