What's
New in Houdini 6.5
Click
here for list of What's New in Houdini 6.1
Click here for list of What's
New in Houdini 6
Houdini
Version 6.5 offers a number of key new features in the following
categories:
•
Interface
• Digital Assets
• Modeling
• Animation
• Characters
• Rendering
• Compositing
• Effects
• Miscellaneous
Click
here for a list of additional Houdini 6.5 Features. |
Interface
- Sticky object
- This new object Type provide a mechanism for surface constraint
animation
- Network editor
enhancements such as the ability to display various dependencies
between nodes, the ability to connect multiple tiles and disconnect
multiple tiles at once and the ability to wire tiles between mutliple
windows in the same network.
- Snap to orientatio
- New Expression
Editor (multi-line, inline functions, comments, etc...)
- New enhancements
to transform handles:
- Gimbal mode to rotate handles.
- Translate handles show the positive axis with an arrow
- Translate handles can translate to perpendicular plane
|
Digital
Assets
- Ability to
set custom help on a per-parm basis in the Type Properties dialog.
- New Selector
page in the Type Properties dialog.
- Ability to
multi-select in the Parm and Handles pages of the Type Prop dialog.
- New "On
Input Changed", "On Name Changed", script in the
Events page of the Type Properties dialog
- Export To
Type Properties is available on parm menus now (hotkey Alt-MMB)
allows the parm to be exported to whatever Type Properties dialog
that is currently open.
|
Modeling
- Edit SOP
now includes sculpting and ability to mirror the edits when pulling
points.
- New MatchTopology
SOP
- New AttribComposite
SOP
- SOP unloading
(opunload, sopcache)
|
Animation
- The timeline
can now show ticks for the keyframes and has dopesheet functionality.
|
Characters
- Ability to
display the IK Critical Zone to help avoid flipping.
- New Paint
Capture Layer object-level tool.
- New Morph
object-level tool for building pose library and tweaking poses.
- New Align
Capture Pose tool.
- New Capture
Layer Paint SOP
- New Mix SOP
which replaces the old Blend SOP.
- Frame 0 is
no longer used as the capture rest frame. There is now a capture
pose which can be accessed under Settings > Object > Capture
Pose.
|
Rendering
- New VEX Builder
context for creating Renderman shaders
RenderMan supported by the IPR Render tool in the viewer pane.
|
Compositing
- New COPs:
Color Curve, Hue Curve, Defocus, LumaMatte, and SwitchAlpha
|
Effects
- New AttribTransfer
POP
- Collisions in POPs
have been reworked to support colliding against moving and potentially
deformable objects.
|
Miscellaneous
- A grace period after
losing contact with license server allows Houdini to continue
running until hopefully the connection is re-established.
|
Click
here for a list of additional Houdini 6.5 Features.
|