User Guide

What's New in Houdini 6.5

Click here for list of What's New in Houdini 6.1
Click here for list of What's New in Houdini 6


Houdini Version 6.5 offers a number of key new features in the following categories:

Interface
Digital Assets
Modeling
Animation
Characters
Rendering
Compositing
Effects
Miscellaneous

Click here for a list of additional Houdini 6.5 Features.


Interface
  • Sticky object - This new object Type provide a mechanism for surface constraint animation
  • Network editor enhancements such as the ability to display various dependencies between nodes, the ability to connect multiple tiles and disconnect multiple tiles at once and the ability to wire tiles between mutliple windows in the same network.
  • Snap to orientatio
  • New Expression Editor (multi-line, inline functions, comments, etc...)
  • New enhancements to transform handles:
    - Gimbal mode to rotate handles.
    - Translate handles show the positive axis with an arrow
    - Translate handles can translate to perpendicular plane

Digital Assets
  • Ability to set custom help on a per-parm basis in the Type Properties dialog.
  • New Selector page in the Type Properties dialog.
  • Ability to multi-select in the Parm and Handles pages of the Type Prop dialog.
  • New "On Input Changed", "On Name Changed", script in the Events page of the Type Properties dialog
  • Export To Type Properties is available on parm menus now (hotkey Alt-MMB) allows the parm to be exported to whatever Type Properties dialog that is currently open.

Modeling
  • Edit SOP now includes sculpting and ability to mirror the edits when pulling points.
  • New MatchTopology SOP
  • New AttribComposite SOP
  • SOP unloading (opunload, sopcache)

Animation
  • The timeline can now show ticks for the keyframes and has dopesheet functionality.

Characters
  • Ability to display the IK Critical Zone to help avoid flipping.
  • New Paint Capture Layer object-level tool.
  • New Morph object-level tool for building pose library and tweaking poses.
  • New Align Capture Pose tool.
  • New Capture Layer Paint SOP
  • New Mix SOP which replaces the old Blend SOP.
  • Frame 0 is no longer used as the capture rest frame. There is now a capture pose which can be accessed under Settings > Object > Capture Pose.

Rendering
  • New VEX Builder context for creating Renderman shaders
    RenderMan supported by the IPR Render tool in the viewer pane.

Compositing
  • New COPs: Color Curve, Hue Curve, Defocus, LumaMatte, and SwitchAlpha
Effects
  • New AttribTransfer POP
  • Collisions in POPs have been reworked to support colliding against moving and potentially deformable objects.
Miscellaneous
  • A grace period after losing contact with license server allows Houdini to continue running until hopefully the connection is re-established.

Click here for a list of additional Houdini 6.5 Features.


 

 

 

 

 

 

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